Tag: sorcery

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  • Sword Winds

    Magically summoned spirit assassins. They travel in wind and are invisible until they attack, at which time they form into a visible wind cyclone and only their attacking weapon (traditionally a sword) becomes visible as it extends out of the cyclone to …

  • Zelu's Spellbook

    [[:zelu | Zelu: The Sorcerer Inferior]] stole his spellbook from his old master, [[:katerina | Katerina]]. She wants it back. There are hints that the grimoire is more than it seems, but Zelu has only unraveled the initial mysteries and formulas so far …

  • Sorcery

    _This is still a stub_ (Note that we are using the term "sorcery" for all arcane magic and we are not making a distinction between wizards and sorcerers, like _13th Age_ does. Sorcery, and the other forms of magic, are based on _RuneQuest 6_ for the …

  • Horizon

    h3. The City of Wonders Horizon is a magical city full of [[Sorcery | sorcery]] and heavily influenced by the [[:the-archmage | Archmage]]. It holds unparalleled libraries of arcane lore, sorcerers busy with mysterious tasks, rival arcane guilds …

  • Spellbooks

    Spellbooks are dense collections of formulas. Understanding them is very difficult and is necessary before being able to cast them. Therefore a spell book by itself isn't useful without a library of supporting primers, dissertations, treatments, analyses, …

  • Sorcery Schools

    _This is still a stub_ [[Sorcery | Sorcery]] is controlled closely by the [[Sorcery Schools]]. They are effectively guilds. While the underlying principles of sorcery are universal, each school guards their [[Spellbooks | spellbooks]] and secrets …

  • Stick Golems

    The stick golems are animated figures made of tied-together sticks. They vary in size, but most are the size of marionettes. They appear similar to what the [[Sword Winds | sword winds]] look like with Witch Sight. Both are created by [[:master-rankins …